A 2-player tactical dice game where every roll is a decision.
Hold your best faces, counter your opponent, and outscore them across 5 rounds to win the match.
01
How to Play — Step by Step
1
Pick Your Genre
From the lobby, choose one of 8 genre themes — Sci-Fi, Fantasy, Horror, Tech/Code, Worldwide, Comedy, Music, or Food. Each genre has its own moves, colours, and atmosphere. Horror requires age verification (18+).
2
Choose Local or Network
Select Local to play on the same screen (pass and play), or Network to create a room code and play across two devices. Hit ⚡ START GAME to begin.
3
Player 1 Rolls
Hit the ⚡ ROLL — PLAYER 1 button. All 4 cubes tumble and land on random faces. Each face shows an icon, a move name, a point value (1–6), and a flavour description.
4
Hold, Browse & Re-Roll
Tap any cube to lock (hold) it — it glows green. Use ◀ ▶ arrows to browse all 6 faces of a held cube and pick your preferred move. You get 2 re-rolls per turn to re-throw any free (unheld) cubes.
5
Lock In & Pass to Player 2
When you're happy with your 4 faces, hit ✔ LOCK IN → P2. Player 1's moves are now set. Player 2 then does the same — roll, hold, browse, and lock in.
6
Battle & Score
Both sets of moves are revealed and compared cube by cube. Points are added up. Counter bonuses and combo bonuses are applied. Highest total wins the round. First to 3 round wins takes the match.
02
The 8 Genres
🚀
SCI-FI
Plasma cannons, orbital strikes, wormhole jumps and nova bombs. The future is deadly.
🧙
FANTASY
Spells, shields, mythical creatures and the threads of fate. Magic is your weapon.
💀
HORROR
Dread, shadow, flesh and occult rituals. Not for the faint of heart.
🔞 18+
💻
TECH / CODE
SQL injections, firewalls, infinite loops and AI takeovers. Ship it.
🌍
WORLDWIDE
Global landmarks, international cuisine, natural forces and culture clashes.
🎭
COMEDY
Rimshots, roasts, punchlines and crowd eruptions. Timing is everything.
🎵
MUSIC
Guitar solos, viral hits, genre wars and Grammy moments. Drop the beat.
🍽
FOOD
Flame grills, secret spices, Michelin stars and spectacular disasters.
03
Key Mechanics
🎲
4 CUBES PER PLAYER
Each player has 4 cubes, each with 6 unique faces. That's 24 possible moves per player per round — and 48 total combinations in any given battle.
🔒
HOLD MECHANIC
After rolling, tap any cube to hold it. Held cubes are locked with a green glow and won't be re-rolled. You can hold any number of cubes — even all 4.
◀▶
BROWSE ALL 6 FACES
Once a cube is held, use the ◀ ▶ arrows to cycle through all 6 faces and choose the one you want. You're not stuck with what it landed on.
🔄
2 RE-ROLLS PER TURN
You get 2 re-rolls each turn. Only free (unheld) cubes are re-rolled. Use them wisely — dots in the turn strip track how many you have left.
⚔️
COUNTER BONUS +2
Some moves beat specific other moves. If your face counters your opponent's face on the same cube, you earn a +2 bonus on top of your base points.
⚡
HIGH COMBO +4
Land 3 or more high-value faces (faces ranked 5 or 6) in a single turn and you earn a +4 combo bonus added to your round total.
04
Scoring at a Glance
PTS
WHAT IT MEANS
WHEN
6
Top-tier face
Highest base value
5
High-value face
Strong base value
4
Mid-high face
Solid pick
3
Mid face
Average value
2
Low-mid face
Weak unless it counters
1
Low face
Only useful as a counter
+2
Counter Bonus
Your move beats theirs
+4
High Combo Bonus
3+ faces valued 5 or 6
05
How to Win
5
MAX ROUNDS PER MATCH
3
ROUND WINS TO TAKE THE MATCH
∞
REMATCHES — HIT NEW MATCH TO GO AGAIN
06
Pro Tips
💡 Tip — Use the Browse Arrows
Don't just accept what your cube lands on. Hold it and use ◀ ▶ to browse all 6 faces — you might find a much better move hiding on another face.
⚔️ Tip — Counter Moves Win Games
A face worth only 2 points can score 4 points total if it counters your opponent's face. Try to anticipate what they might play and counter it.
⚡ Tip — Don't Waste Re-Rolls
You only get 2 re-rolls per turn. If you roll well first time, lock in and save your re-rolls — or use them strategically to chase a specific face you need.